Dezzel Media – Game Producer

After my graduation about the UX design of applied games platforms, I stayed at Dezzel as the user experience designer to apply the new rules  and styles that had been established during my research on more existing games.

When the team started expanding, I was asked to help with their orientation and later on, to lead the team. As my career at Dezzel Media progressed, I grew to become the game producer.

With a small team, we created multiple games for the Braingymmer platform, as well as games for external clients.

Key Responsibilities:

  • Project Management
  • SCRUM
  • Workflow Optimization
  • Sprint Planning
  • Documentation
  • QA Lead

Additional Tasks:

  • UX Design
  • Graphic Design
  • Video-Editing
  • HR (e.g. attending recruitment events, onboarding, interviews, internship coaching)
  • Customer Service